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Senior Unreal Engine Tools / Engine Developer
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Industry

Computer Software

Category

Software Development

Experience

Experienced

Applications are considered on a rolling basis

Location: Stockholm

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Hiring Manager
Andreas Wickman

Job Description

We are currently seeking a full time developer who has experience with building awesome tools for the Unreal Engine 4 engine. The ideal candidate has experience within the audio technology field. A solid grasp of clean optimized code along with an intimate knowledge of how to get things done in Unreal Engine 4 the correct way is required. Integrating external API's, creating a consistent experience across multiple platforms and translating artistic and engineering challenges into optimized shippable products is your daily task. Those with experience getting the most out of Unreal Engine 4 on all platforms are preferred. The work will have it’s focus in Unreal Engine but also stretch into our audio engine.

Responsibilities

  • Work with fellow developers, designers, creatives and producers to estimate, plan and execute internal and external projects.
  • Generate performant, style correct code.
  • Manage and inform architecture decisions on an ongoing basis.
  • Take on ownership of features from prototype to production.
  • Early report of potential issue, escalate and educate problems as you see them.
Skills & Requirements

Qualifications

  • 3+ years with programmer experience using Unreal Engine 4. Bachelor’s degree in Computer Science or a related area or equivalent industry experience.
  • Expert level of C and C++.
  • Excellent communication skill and with a positive attitude
  • Ability to work independently and collaboratively
  • Ability to manage own time effectively and prioritize project when requested
  • Follow best practices, development processes and coding standards

Bonus

  • General knowledge of music production and/or music theory
  • Multiple shipped titles using UE4
  • Deep understanding of the UE4’s engine code.
  • Built Tools for medium to large size teams using UE4
  • Deep understanding of specific subsystems (Physics, Audio etc.)
  • Experience working on UE4 projects of medium to large scale.
About the company

Elias is a software company developing tools for music and sound effects in video games. We believe in human-centric design and the intersection of creativity and technology. If you're the kind of person who understands the importance of details, thrives in a collaborative environment, and is motivated by the opportunity to take on a new challenge, Elias Software may be the place for you!

I'm interested