The Rovio Strategy team is responsible for the corporate strategy & development, mergers and acquisitions (M&A), designing growth strategies, leading and supporting various strategic initiatives and providing market intelligence. Team works closely with the top management of Rovio and its business units Games and Brand Licensing.
Strategy and M&A Manager works in projects of high strategic importance for Rovio and/or its business units Games and Brand Licensing, delivering analysis and material to support strategy definition and decision-making. Around 50% of the time will be dedicated to strategy related tasks including strategy development and deployment, and around 50% to M&A related tasks including involvement in all phases of the M&A process from screening, to evaluation, due diligence, deal negotiation and post-deal integration. You will coordinate and assume ownership of projects and company-wide programs and build and lead project teams from different parts of the organization. You will also identify and solve complex business problems and develop business cases and modeling.
We hope you love a challenge – ‘cos you’ll be responsible for all this:
We’d love it if you have these feathers in your cap:
It's a plus if you have experience of:
Don't keep us waiting but send your application already today! Remember to include a CV and cover letter.
Support for families
Rewards and recognition
Help to relocate
Rovio is a Finnish, games-first entertainment company that creates, develops and publishes mobile games and acts as a brand licensor in various entertainment and consumer product categories. The Company is best known for the global Angry Birds brand, which started from a popular mobile game in 2009. Today, the Company offers multiple mobile games, that has been downloaded 4B times since 2009, has produced The Angry Birds Movie, which opened number one in theaters in 50 countries, and licenses the Angry Birds brand to consumer products and other entertainment content. Rovio’s operations are divided into two business units, Games and Brand Licensing.