At Liquid Swords Inc., we are focusing on one thing only and that is making unforgettable open-world action experiences.
We have decades of experience in this genre and being an Intern at Liquid Swords is a perfect spring-board to a long career in the games industry.
Currently Liquid Swords do not offer internships, and have filled the studio for 2022/2023 with interns across Programming and Technical Art.
As the studio grows to 100, there's potential that we may be able to mentor interns, with the promise of a permanent opportunity at the end. Without mentorship, capacity of work, or a permanent opportunity it is unfair for us to offer promises to interns.
This Internships role on our websites serves as an opportunity for students to apply to Liquid Swords. Please include a short cover letter, a CV, and a link to your portfolio.
Also remember to follow Liquid Swords on Social Media and LinkedIn, as we move through game development and showcase more of the project in Unreal Engine 5 - you won't want to miss it!
GOOD TO KNOW!
We are an equal opportunity employer hiring, promoting, and compensating employees based on your qualifications and demonstrated ability to perform your job responsibilities. We encourage applications regardless of your age, disability, gender identity, sexual orientation, belief, creed or race.
This is a full-time position based out of Liquid Swords legendary HQ in Nacka, Sweden (10 minutes from the city of Stockholm). We follow all governments recommendations regarding Covid-19 pandemic and will ensure a safe work environment.
Sustainable and flexible employee approach
Children and parent friendly values
Respectful and inclusive working environment
High pensions with personal guidance
Flat hierarchy with a lot of collaboration
30 vacation days to all employees from start
Side projects allowed
Relocation support provided
Career development support active enablement
At Liquid Swords focus is making unforgettable open-world action experiences. The release of high-quality, innovative and million-selling games is what defines our success, not the size of investments, staff count or revenue.
Liquid Swords was founded in 2020 by Christofer Sundberg, founder and formerly Chief Creative Officer of Avalanche Studios. The studio is backed financially by Christofer Sundberg and a group of private investors. Our approach to game development is (by games industry standards) a small-studio approach, where our team members contribute with entrepreneurship in their respective field of expertise. The team at Liquid Swords have worked on numerous multi-million selling franchises in the past and their experience and talent will define our roadmap to success.
All our games are developed on the Unreal Engine™, allowing us to adapt the technology to suit our needs but most importantly to focus on content, proving our vision and goals early. Our games are made for the adult core player, where characters, story as well as player freedom are strong features.