At Liquid Swords Inc., we are focusing on one thing only and that is making unforgettable open-world action experiences. We have decades of experience in this genre that we have come to love as it has zero creative boundaries and offers you as a developer to broaden your creative horizons. We are hiring talented developers with a strong passion for making and playing games.
WHAT YOU'LL BE DOING
An experienced System Designer within Liquid Swords is an essential piece of a larger creative team that cares about game, community, and colleagues. Contributions you make technically and creatively permeate every facet of design and player experience - therefore your influence daily and towards final product will be immense.
Your mission is to ensure gameplay functionality, design systems and the overall experience of players are developed to completion and of highest quality. By evangelizing system design and being a spokesperson for solutions that eliminate constraints and elevate the team’s ability to realize its ambitions.
Our collective efforts to deliver the right set of quality standards is fundamental and joining our team now means that you will be a part of creating video game history and heavily influencing our early development of an innovative next-gen experience.
The game we are making is a modern, single-player experience prioritizing action, consequence and narrative discovery - all built using Unreal Engine 5.
Joining our team now, means that you will be a part of creating video games history, working on the early concept of our next-generation action packed open-world experience.
A system designer with a penchant for amplified experiences through improved workflows and flexible design systems. You're in your element scripting and prototyping, iterating and validating, and focussed on delivering solutions that fill a need and heighten player experience.
Your portfolio of AAA titles distinguishes you as a seasoned designer and having experienced full-production life cycles has shaped your sensibilities.
Decision-making to you respects the inherent link between design solutions and player motivations. Your aim is innovative, sustainable, and scalable solutions.
Tenacious in creating unrivaled gameplay and deftly design of systems. You push beyond theory-craft by capitalizing upon comprehensive knowledge of game design and the tools required to realize systems - for us this means Unreal Engine™
Multidisciplinary teams are where you thrive. Collaboration, humility, and conviction are hallmarks of how you push beyond the ordinary.
You flourish when you’re part of a high-performing team in an open and creative environment, and possess an overwhelming desire to create a world-class experience.
GOOD TO KNOW!
We are an equal opportunity employer hiring, promoting, and compensating employees based on your qualifications and demonstrated ability to perform your job responsibilities. We encourage applications regardless of your age, disability, gender identity, sexual orientation, belief, creed or race.
This is a full-time position based out of Liquid Swords legendary HQ in Nacka, Sweden (10 minutes from the city of Stockholm). We follow all governments recommendations regarding Covid-19 pandemic and will ensure a safe work environment.
Sustainable and flexible employee approach
Children and parent friendly values
Respectful and inclusive working environment
High pensions with personal guidance
Flat hierarchy with a lot of collaboration
30 vacation days to all employees from start
Side projects allowed
Relocation support provided
Career development support active enablement
At Liquid Swords focus is making unforgettable open-world action experiences. The release of high-quality, innovative and million-selling games is what defines our success, not the size of investments, staff count or revenue.
Liquid Swords was founded in 2020 by Christofer Sundberg, founder and formerly Chief Creative Officer of Avalanche Studios. The studio is backed financially by Christofer Sundberg and a group of private investors. Our approach to game development is (by games industry standards) a small-studio approach, where our team members contribute with entrepreneurship in their respective field of expertise. The team at Liquid Swords have worked on numerous multi-million selling franchises in the past and their experience and talent will define our roadmap to success.
All our games are developed on the Unreal Engine™, allowing us to adapt the technology to suit our needs but most importantly to focus on content, proving our vision and goals early. Our games are made for the adult core player, where characters, story as well as player freedom are strong features.