At Liquid Swords Inc., we are focusing on one thing only and that is making unforgettable open-world action experiences. We have decades of experience in this genre that we have come to love as it has zero creative boundaries and offers you as a developer to broaden your creative horizons. We are hiring talented developers with a strong passion for making and playing games.
WHAT YOU'LL BE DOING
Liquid Swords are on the search for an experienced Art and Content (Outsource) Development Manager to establish, manage and maintain productive relationships with external vendors and studios.
An Outsource Manager at Liquid Swords collaborates with internal discipline Leads to help manage and support asset development of external vendors. Forming strategies and executing operationally to deliver high quality and cost-effective asset production of Third Party Vendors is an integral part of the role, and based on development situations.
Relationships with collaborators are intended to be long term, based on trust and transparency as we engage in asset outsourcing and co-development studios. Therefore an in-depth understanding of Art creations is essential. This role supports, bridges, and facilitates collaborative efforts by supporting people at the studio, plus partners.
Joining our team now, means that you will be a part of creating video games history, working on the early concept of our next-generation action packed open-world experience.
Define and execute creative strategies for outsourcing and co-development that improve quality, and risk mitigation.
Work closely with the Art Director and Leads to understand and communicate the expectations for visual and technical quality of in-game art with external teams.
Build a wide variety of partnerships to deliver concept art, characters, animation, UX, cinematics, levels, and more
Track, organize, maintain, and document status of outsourced art assets.
Create and maintain outsourcing budget plans both short and long term. Reporting to and working with our Director of Development.
Find new partners and create new ways to make outsourcing and co-development benefit our goals.
Be the first line of feedback to vendors and course-correct to the appropriate direction.
GOOD TO KNOW!
We are an equal opportunity employer hiring, promoting, and compensating employees based on your qualifications and demonstrated ability to perform your job responsibilities. We encourage applications regardless of your age, disability, gender identity, sexual orientation, belief, creed or race.
This is a full-time position based out of Liquid Swords legendary HQ in Nacka, Sweden (10 minutes from the city of Stockholm). We follow all governments recommendations regarding Covid-19 pandemic and will ensure a safe work environment.
Sustainable and flexible employee approach
Children and parent friendly values
Respectful and inclusive working environment
High pensions with personal guidance
Flat hierarchy with a lot of collaboration
30 vacation days to all employees from start
Side projects allowed
Relocation support provided
Career development support active enablement
At Liquid Swords focus is making unforgettable open-world action experiences. The release of high-quality, innovative and million-selling games is what defines our success, not the size of investments, staff count or revenue.
Liquid Swords was founded in 2020 by Christofer Sundberg, founder and formerly Chief Creative Officer of Avalanche Studios. The studio is backed financially by Christofer Sundberg and a group of private investors. Our approach to game development is (by games industry standards) a small-studio approach, where our team members contribute with entrepreneurship in their respective field of expertise. The team at Liquid Swords have worked on numerous multi-million selling franchises in the past and their experience and talent will define our roadmap to success.
All our games are developed on the Unreal Engine™, allowing us to adapt the technology to suit our needs but most importantly to focus on content, proving our vision and goals early. Our games are made for the adult core player, where characters, story as well as player freedom are strong features.