At Liquid Swords Inc., we are focusing on one thing only and that is making unforgettable open-world action experiences. We have decades of experience in this genre that we have come to love as it has zero creative boundaries and offers you as a developer to broaden your creative horizons.
WHAT YOU'LL BE DOING
At the moment the project is in the prototyping phase with a team of around 30 developers where most have 10+ years of experience and have shipped multiple AAA games. The team will stay this size for the next year which means that you will be involved in all aspects of the game and code related questions and topics but be the expert when it comes to Animation programming.
You will help find and evaluate what tech and tools will be best for the game, produce code within many different areas and help form the code department.
This is a full-time position based out of Liquid Swords legendary HQ in Nacka, Sweden (10 minutes from the city of Stockholm) with the possibility to work from home on occasion.
Why you should be working at Liquid Swords!
A programmer with previous experience in Animation Programming on AAA console games.
You have professional experience working in a C++ based game engine and expertise in Unreal Engine 4 and Unreal Engine 5 is of extra merit.
Keen interest in games and animation and modern techniques in video games.
You enjoy working in cross-functional teams and are excited to take the step to join a startup and be part of building a brand new game and company!
GOOD TO KNOW!
We are an equal opportunity employer hiring, promoting, and compensating employees based on your qualifications and demonstrated ability to perform your job responsibilities. We encourage applications regardless of your age, disability, gender identity, sexual orientation, belief, creed or race.
Sustainable and flexible employee approach
Children and parent friendly values
Respectful and inclusive working environment
High pensions with personal guidance
Flat hierarchy with a lot of collaboration
30 vacation days to all employees from start
Side projects allowed
Relocation support provided
Career development support active enablement
Founded in 2020 by Christofer Sundberg - founder and former Chief Creative Officer of Avalanche Studios - Liquid Swords is backed financially by Christofer and a group of private investors.
Our game development is (by games industry standards) a small-studio approach, where team members contribute with entrepreneurship in their respective field of expertise. The team at Liquid Swords have worked on numerous multi-million selling franchises and their experience and talent define the roadmap to success.
All our games are developed on the Unreal Engine™, allowing us to adapt the technology to suit our needs but most importantly to focus on content, proving our vision and goals early. Our games are made for the adult core player, where characters, story and player freedom are strong features.
Liquid Swords focus is making unforgettable open-world action experiences and the release of high-quality, innovative and million-selling games is what defines our success - not the size of investments, staff count or revenue.