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Game Designer

  • Applications are considered on a rolling basis
  • Stockholm
  • Applications are considered on a rolling basis
  • Stockholm

We're a freshly started game studio in Stockholm and we're looking for a Game Designer to join our experienced team.

In this position, you’ll create design documents and specifications outlining game systems and technical/asset requirements. You’ll be the glue that binds the technical development and the design department, advocating and translating for both throughout feature pipelines.

You'll build features to engage audiences, drive retention and social play. You will create mockup game mechanic systems and/or even prototypes. You’ll provide game design insights and will bring ideas that can be presented in an easy and communicative way.

You’ll also work with the development team to iterate on open world tools and develop pipelines.

Come and join us in this brand-new adventure!

Skills & Requirements

You have some years of experience working with Unity and with open world RPG games. You have shipped a few successful titles and are used to understanding different development pipelines.

You have the ability and understanding of balanced large scale interconnected game systems, craft engaging narrative experiences through systems and environment storytelling and also Scripting of game content through popular languages.

You’re communicative, self-motivated and will be collaborating closely with all disciplines of the core team directors and working very closely with level designers, writers and UI/UX designers.

We are a creative team and work closely together in the overall game ideas to create great games.

About the company

NOID is a new Stockholm based game studio focused on bringing fantastic ideas and experiences to life. We focus on creating world class entertainment for gamers of all ages. Our drive is foremost the passion for creating something unexpected. Joining NOID you will not only be a part of creating these amazing games, you will also be a partner in creating an open, humble and respectful culture where we are in it together. This is an opportunity to be one of the first key employees that will set the tone for the studio and for the games we are making.

Nicolle de Lima | Contact Person

I'm interested

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